CamarillaChicago by Night

The Chantry

Also known as: The Tremere, The Old House The Fractured Heart of the Tremere in Chicago

Chicago's Tremere have never been especially wellliked, but in the old order of things they were considered essential. The clan was the Camarilla's authority on blood magic and the occult. The Tremere Pyramid ensured that every chantry was part of a coordinated effort to support the global Camarilla and . . . what else? There's the rub; half the Tremere's business was a secret, compartmentalized within its initiatory society. At the dawn of the 21st century, the Tremere's hidden schemes exploded into multiple conflicts. The sparsely populated Chicago Chantry was ill-equipped to deal with it. When the clan found itself in a conflict with Order of Hermes magi, the child vampire Nicolai sent Abraham DuSable to assist in the war effort. It was a way to dispose of a rival for power and increase his prestige in a court that treated him with contempt. Nicolai may have thought the clan would provide neonate underlings to replace DuSable and werewolf-victim Garwood Marshall. Instead, after years where Chicago's Chantry hosted only Nicolai and a gargoyle (Erichtho despised Nicolai and avoided him), the elders called him to Vienna — just before the Prime Chantry burned. Nicolai was presumed dead, and Abraham DuSable returned, much changed from his travels. With the clan divided, the Chantry remains nominally loyal to House Tremere and the remnants of the Pyramid, but members disagree on where the Chantry's ultimate loyalty should lie. DuSable and Erichtho form the nucleus of the current Tremere chantry, but barely tolerate one another because their philosophies and characters radically differ. DuSable is a traditionalist and amoral pragmatist; Erichtho sympathizes with Carna rebels and seeks enlightenment in Humanity. These differences aren't enough to separate them, however, as their mutual respect and shared knowledge makes them a powerful team. Recent arrival Sun Che stands between them. Each member has divergent interests, but a common devotion to the occult, and a deep appreciation of the powers and dangers it offers to initiates. Now Portia has returned to the Chantry after years of absence, and the others have yet to decide whether she's that threat personified or has come to aid them against other hidden enemies.

Coterie Type

The Chantry is a Rectorate: a coterie dedicated to the acquisition ### RECTORATE COTERIES FOR PLAYERS The Chantry is an exceptionally powerful Rectorate. Starting coteries of this type have the follow

Customs

The Chantry has numerous protocols and rituals, set according to Tremere custom. Some of these no longer apply, in part or in full. DuSable prepares reports for the Council of Seven but immediately archives them instead of fruitlessly looking for someone to whom to deliver them. He shares information with regional Lords and Pontifexes when the opportunity presents itself, though the upper echelons are somewhat disorganized now — for all he knows, he might be the closest thing to a Lord in the Midwest. The Chantry doesn't skimp on security protocols, however. The chantry house possesses formidable defenses, and specific rules about to whom they apply. In the Tremere hierarchy, DuSable, Erichtho, and Sun are Regent, Magister, and Apprentice, respectively. DuSable has the greatest access to the Chantry's resources, followed by Erichtho. Sun Che's access is the most strictly controlled. "Portia's" place is less well defined, though certain rooms in the chantry house are hers alone.