EDITH BEAUBIEN
The Painted Lady, Mistress of the Coil, Cultivar
“Beauty is a prison, my dear, but pain is liberation.”
Facts at a Glance
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Edith knows the current Khalid is an impostor.
Edith sates her Hunger through masochism and inflicted pain.
Vulnerability(1)
Evan Klein saw Edith without her Nosferatu bane.
Knowledge(1)
Edith uses the Mask 'Athena Goldacre' to pass as human.
Asset(2)
Edith possesses unique vitae-infused inks that cause sublime agony.
The Painted Lady serves as a Haven, Herd, and Dungeon.
Threat(1)
Alliance(2)
Edith is fanatically devoted to Nerissa Blackwater.
Edith maintains a lifelong friendship with the mysterious Mavis Blackwater.
Conflict(2)
Ventrue rivals Neally and Ballard want to seize her territory.
Edith suspects her mortal retainers, the Bells, of embezzlement.
Goal(2)
Edith seeks to investigate and potentially convert the Cult of Isis.
Edith considers using other Nosferatu to find the real Khalid.
Quirk(1)
Edith's tattoos do not disappear after a day's slumber.
14 of 14 facts shown
Herald of the Mother
Edith is currently ignorant to the power the slumbering Ancestor possesses, but she wishes to know more. At this time, Edith acts as the herald to something all Kindred but her would deem nightmarish.
Potential Converts
The recent activities of the Cult of Isis, who raided the Milwaukee Chantry when Carna fled, are of keen interest to Edith. These socalled Bahari put their frenzied faith in a twisted distortion of the Great Mother's story, though there are enough seeds of truth within their Revelation to make them worth pursuing.
The Truth About Khalid
Something happened to Khalid. The vampire impersonating him is not Edith's sire, but thus far, no one else seems to suspect. Edith has no plans to divulge this information yet, though she could be convinced if the Mother wished it.
Masochism
While Hunger pricks Edith, she finds a way to sate it through pain — the kind inflicted upon her as well as that she inflicts upon others. Inspection of a few thin-blood mercurial marks led her to the creation of a store of inks composed of vitae, natural pigments, and strange plants culled from Mavis Blackwater's personal garden. Each concoction evokes its own sublime flavor of agony and stimulates the humours in a victim.
Nerissa Blackwater bewitches Edith. If Nerissa commanded her to jump into a burning building, Edith would likely try. There is no Blood Bond between the two, but Edith's experience in the lake has altered her mental state significantly enough to compel fealty.
Edith knows "Khalid" is not Khalid, but hasn't yet realized it's Cedrick Calhoun behind the illusion. She's concerned about her sire's actual whereabouts and is misguidedly considering utilizing Nathaniel Bordruff or Charles Dawson to find him.
Edith claims a lot of territory but few allies. Influence-hungry Ventrue such as Neally and Ballard wonder how easy it would be to eliminate Edith and claim Old Town as their own.