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VTM 5e · Chicago by Night
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Chicago by Night
Characters/ANITA WAINWRIGHT
BrujahAnarch
Portrait of ANITA WAINWRIGHT

ANITA WAINWRIGHT

Anarch Intelligence Exchange

“I know you have this misconception that all Anarchs are mindless thugs. I'm here to convince you otherwise.”

Facts at a Glance

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Secret(2)

Anita uses her list of Camarilla collaborators as implicit blackmail for protection.

Vulnerability(1)

Anita will do almost anything for concrete information on killing werewolves.

Knowledge(1)

Anita was the first to hear rumors of the Lasombra's arrival in Chicago.

Asset(3)

Anita is the primary information hub for Anarchs across the United States.

Anita has deep ties and high respect within the Chicago Nation of Islam.

Anita controls the Riverdale community as an unrecognized Anarch domain.

Alliance(1)

Anita and Marc Levesque are lovers and close political allies.

Conflict(2)

Anita is undecided whether to recruit Critias to the Anarchs or have him assassinated.

Anita is struggling to prevent Marc Levesque from murdering Balthazar.

Goal(3)

Anita seeks to solidify her power base before making significant political moves.

Anita is obsessed with finding and killing the werewolves who slaughtered her friends.

Anita wants to recruit Rosa Hernandez into the Anarchs to hunt Lupines.

Quirk(1)

Anita carefully calibrates her 'young, brash Brujah' persona to manipulate others.

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Solid Ground

Now, Anita has moved from "occasionally useful" to "extremely useful" in the eyes of many powerful Kindred on all sides, she wants to tread carefully and reinforce her power base before she makes any big moves.

Doubtful Connection

One of her Camarilla contacts is Critias. His well-known sexism worked against Anita for decades, and even though they shared a clan, she saw him as the embodiment of the patriarchal system that held her and her friends down. With the Entelechy School, she sees the potential value the

elder brings to the city. Anita isn't sure if she wants to suck up to the elder (and maybe convince him to join the Anarchs), or arrange to have him killed. She doesn't know about the Eternal Academy or what happens to its failed fledgling students yet.

Dark Past

Anita is still extremely well-connected. She has links to Brujah and Anarchs all over the United States, and she's willing to get anyone in touch with anyone, as long as she trusts them and considers their cause to be worthwhile. She's aware that her list of contacts is valuable, which is why she doesn't disclose it to anyone. No Camarilla Kindred wants to have it known they've collaborated with an Anarch, so the implicit blackmail keeps her safe.

Wolf Hunt

She hasn't lost sight of her true goal: finding the werewolves who killed her friends. She recognizes some of them may be dead after 25 years of looking, so she'd be happy with vengeance against their families or loved ones at this point. She would do almost anything for concrete, firsthand information on how to kill werewolves, or where her enemies live right now.

GérardProblematic

Marc Levesque is her biggest supporter, and her biggest problem. He is passionately devoted to the Anarchs in general and to her specifically. He is also passionately devoted to kicking the shit out of Balthazar. Balthazar hasn't exactly made a lot of friends within the Camarilla, but he is still part of the Ivory Tower, so the optics of a hardcore Anarch killing a hardcore Camarilla Kindred just don't work for her. At the same time, she knows she can only put Gérard off of his murderous plans for so long.

CritiasWork in Progress

Anita is developing a business relationship with Critias, the Brujah Primogen. Recently he's started to display both more rebellious tendencies and a fervent desire to actually help the mortals in Chicago. The big problem is that he doesn't seem to trust her because she's a woman, which rouses her feminist instincts. They perform a careful dance to not set each other off, because both see the value in collaboration.

Rosa HernandezPotential

Both women despise werewolves, Anita because they took her love away, Rosa because she feels betrayed by the savagery of their nature. Anita feels the two could form an effective coterie of Lupine hunters, if only she could convince the Gangrel to join the Anarchs.

Quick Stats

Sire
Theodore Dooley
Embraced
1968 (Born 1941)
Generation
12th
Blood Potency
2
Humanity
8

Attributes

Physical

Strength
3
Dexterity
4
Stamina
5

Social

Charisma
4
Manipulation
3
Composure
3

Mental

Intelligence
0
Wits
4
Resolve
5
Health8
Willpower8

Skills

Physical

Athletics
Firearms
Melee
Larceny (Breaking In)
Stealth

Social

Animal Ken
Etiquette
Insight
Intimidation (Silent Treatment)
Persuasion

Mental

Academics
Investigation
Medicine
Occult (Lupines)
Politics (Anarchs)
Technology

Disciplines

Celerity
▶1Rapid Reflexes

Faster reactions and minor actions.

This power also prevents them from taking a penalty when they have no cover during a firefight.

As a dedicated werewolf hunter, Anita requires the faster reactions and minor actions provided by this power to survive encounters with Lupines.

▶2Fleetness

Add Celerity rating for non-combat Dexterity test or defending.

This may be used once per turn when defending with associated pools.

Cost: One Rouse Check

Duration: One scene

This power aids in the 'dangerous travel' and physical evasion necessary for a high-profile Anarch and hunter who 'barely managed to avoid the claws' of werewolves.

▶3Blink

Closes the distance as if teleporting.

The user moves in a straight line and may need to make checks against difficult terrain.

Cost: One Rouse Check

Pool: Dexterity + Athletics

Duration: One turn

Anita is described as a 'fearsome werewolf hunter,' and closing the distance instantly is a vital tactical advantage when engaging such fast and deadly supernatural foes.

Fortitude
▶1Unswayable Mind

Add Fortitude rating to rolls to resist methods to sway the character's mind against their will including supernatural.

This fits her narrative as a savvy political operator who resists the 'patriarchal system' and maintains a complex web of secrets and blackmail without being compromised.

Potence
▶1Lethal Body

Unarmed attacks do Aggravated Health damage to mortals when used and ignore one level of armor per Potence rating of user.

As a Brujah known for 'bloodthirsty revenge' and hunting Lupines, the ability to inflict aggravated damage to mortals and bypass armor is an iconic combat choice.

Presence
▶1Awe

Add Presence rating to any Skill roll involving Persuasion, Performance, or Charisma related rolls as per ST discretion.

Once the power wears off the victim reverts to their original opinions.

Duration: One scene or until ended by the user

Anita is a master of 'revolutionary rhetoric' and an 'information hub' who uses her charisma to build a national network of allies and influence mortal protest groups.

▶2Melpominee

Use Presence without seeing the target, only having them within earshot.

This works with Awe, Daunt, Dread Gaze, Entrance, and Majesty.

This power perfectly complements her narrative of spending 'countless nights making phone calls' and acting as a communication hub, allowing her to project her Presence through sound alone.

Ambition

Eradicate the Lupines who killed my friends

Convictions

  • Protect my memory of Dooley

Touchstones

  • Francis — the ghoul who reminds her of Dooley

Locations

Riverdale CommunityHaven